Data class to hold information to be passed to requestVirtualTryOn2D.

Hierarchy

  • SceneTryOn2DRequest

Constructors

Properties

avatar: IAvatar

The url to a bodymodelstate file or blob.

computeShadows: boolean = false

Signals wether the shadows between avatar and garments should be computed or not.

doSkinning: boolean = false

Signals wether the returned garment should be skinned for animation or not.

garments: IGarment[] = []

A list of garments that should be used in the try on.

returnGarmentMeshVertexBufferOnly: boolean = false

Controls wether a full mesh should be returned or just the 3d vertex positions.

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